Description
The Dungeon Features series of dice continues, bringing this line up to a total of 11 dice, all d6s, all part of building an elaborate, randomized dungeon. You decide what category of room the players discover, and the dice do the rest! Build hallways, castles, ruin fortresses, ancient temples and more!
The Protection Essentials d6 covers all sorts of rooms your bad guys – and good guys – should include for ‘home defense’ in their castle. Will that locked door open to reveal an armory filled with treasure, or a kennel filled with slavering hounds thirsting for the flesh of unwary adventurers?
- Armory
- Pen
- Barracks
- Workshop
- Kennel
- Guardroom
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